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Nvidia sneaks DLSS 2.2 in update for Rainbow Six Siege

Nvidia sneaks DLSS 2.2 in update for Rainbow Six Siege

During Computex 2021, Nvidia announced that built-in edge smoothing technology and DLSS technology are in the works Several new games. No specific dates have been set for each game, but among the titles selected was Tom Clancy’s Rainbow Six Siege. DLSS for Rainbow Six Siege just arrived, which Nvidia also announced Their website. But what they didn’t mention is that it also seems to be about him Next version DLSS.

user on reddit Note that the latest update of the game contains the file “nvngx_dlss.dll”, and that the title is using DLSS – a new version number. The last time Nvidia released a new version of DLSS was in the summer of 2020, With update from 2.0 to 2.1 . Then it was not about any groundbreaking changes, but the focus was on, among other things, adaptations to virtual reality (VR) and 8K resolution.

What improvements are involved in DLSS 2.2 compared to 2.1 is not entirely clear at the moment, but users have been able to copy the file from Rainbow Six Siege for use in other games with DLSS 2.1 support. Judging by the posts, there are divided opinions, but most of them don’t seem to notice any major performance improvements in terms of image refresh rate. However, several reports indicate that visual artifacts and bugs from the previous version were fixed by the DIY update method.

DLSS upgrade technology works using machine learning and Tensor cores, which are only found in Nvidia’s Geforce RTX 2000 and RTX 3000 series graphics cards. AMD recently announced the launch of the DLSS-challenging Fidelity FX Super Resolution (FSR) device On June 22. FSR does not become associated with devices and the information indicates this No less than 19 matches Technology will be implemented soon. It remains to be seen if there is any connection between the upcoming FSR launch and the sudden start of DLSS 2.2.

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