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Samsung confirms ray tracing for phones

Samsung confirms ray tracing for phones

In the summer of 2019, AMD announced that it had licensed RDNA for its then-upcoming graphics architecture Samsung, which would be incorporated into future Exynos mobile system circuits. During Computex 2021, it was confirmed to be the second generation of RDNA – RDNA 2.

This is the same architecture that houses the Radeon RX 6000 series graphics card as well as the system circuits in the Microsoft Xbox Series S/X and Sony Playstation 5. Early versions of the flagship Exynos 2200 with RDNA 2 graphics suggest this High graphics performance It is waiting, but it is not the only thing waiting on the graphics front. currently Samsung confirms It will also be the first mobile system circuit with support for ray tracing.

Presentation ray tracing It calculates how the light is scattered and is a view of the light that provides more realistic lighting in games, for example. Hardware Acceleration ray tracing It is, on the other hand, something that has hitherto been given only to computers and consoles, because hardware support for arithmetic operations was not found anywhere else. On the AMD side, this is done using Ray Accelerators, which were specifically developed to handle these algorithms and are only found in the RDNA 2 architecture.

The integrated graphics part of the Exynos 2200 must comply with Video Cards It has the code name “Voyager”. Based on previous data, these are six compute units for a total of 384 processors, current and clock frequency of 1.31 GHz. In theory, that means a total of six Ray accelerators, but that also depends on how Samsung has chosen to adapt the architecture.

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The first mobile phone expected to get it ray tracingThe capable system circuit is the Samsung Galaxy S22, which is expected to be launched in early 2022.

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