Luminous Productions wants to make it the best open world game ever.
AMD is gradually releasing FidelityFX Super Resolution (FSR) – a scaling technology equivalent to Nvidia’s DLSS. As part of this, they have demonstrated a number of games that will support the technology, and we find among them Forspock, Previously Project AthenaFrom Luminous Productions.
In a video we hear Studio Director Takeshi Aramaki talking about the game and AMD technology, but above all we see some new gameplay. He says they aim to create the most beautiful graphics we’ve ever seen in an open world game and that the best possible experience requires 4K resolution and a high image refresh. This is where FSR comes into the picture, as it allows one to view the game at a lower resolution and then expand it, giving a decent performance boost while giving an image quality that in many cases comes close to a higher original resolution.
The gameplay itself includes a lot of running in the jungle as well as a bit of fighting with L’oréal bear and two giant monsters. The forest itself looks very blurry, so we can only hope that it’s something specific to that specific area rather than something used throughout the game to improve performance.
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