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Intel ExtraSS technology extrapolates frames for higher gaming performance

Intel ExtraSS technology extrapolates frames for higher gaming performance

Upscaling technologies such as AMD FSR, Nvidia DLSS, and Intel XESS have become popular methods to reduce the load on the graphics card and thus extract higher frame rates in games. Recently, some of these technologies have been built with so-called Frame generation, where interpolation can be used to create a new frame between two displayed frames to achieve higher fluidity. The problem with interpolation is that it inevitably increases latencies, which can make the game less responsive to the user despite the high frame rate.

Intel ExtraSS brings new framerates with lower latency compared to competing solutions.

Intel is now revealing that it is working on its own version of Frame generation Which can be integrated into the company’s XESS expansion technology. during SIGGRAPH Asia 2023 (via Wccftech) The company held a presentation on ExtraSS, which according to Research report It differs significantly in method compared to image interpolation with FSR 3 or DLSS 3. In Intel’s case, extrapolation is used instead, where a frame is generated based on information from a previously rendered frame.

Intel-XeSS-Frame-Generation-ExtraSS-Frame-Extrapolation-Technology-_4.png

In terms of quality, stabilized frames should be comparable to traditional TAA methods.

The advantage of new frame extrapolation is that it is done with much lower latency penalties compared to interpolation, which can significantly improve response times in games compared to competing solutions. The disadvantage is that the frame here has to be generated without information from the next frame, which can lead to a visually worse result, among other things, artifacts in complex scenes. However, Intel claims to have solved this problem by using motion vectors and a few other parameters in image generation – something that should give a perfectly good visual result.

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Likes Frame generation With AMD FSR 3, Intel’s ExtraSS technology is manufacturer incompatible, meaning the technology works on a wide range of graphics cards and not just the company’s Arc models. It’s currently unclear if and when ExtraSS will be introduced in the flesh, but there’s probably not much chance we’ll hear more about the technology in the next year.