To avoid people running to Youtube when they get stuck.
Indiana Jones and the Great Circle It's at Gamescom, and one of the big news is the confirmation that it's also coming to Playstation 5. But the developers also want to talk about the game itself, and that's exactly what creative director Jens Andersson did.
to Computer games He told us a little about how they thought about the game’s puzzles, saying that they didn’t want to turn them into just cinematic sequences where you pull a lever and an old machine starts spinning. Instead, the game should have a variety of good puzzles that should be difficult enough to feel challenging, but not clever enough to stop us from progressing through the game.
If you get stuck on a puzzle, the game has a built-in help system where you can use Indy's camera to film the puzzles, and he'll then offer helpful tips. The reason is simply that they wanted to keep one in the game, rather than having to go to YouTube to check how to solve a particular level.
Just as Pcgamer wrote, this seems like a pretty good solution, especially compared to games where characters just drop tips on their own once you stop thinking for more than ten seconds.

Graham Greene is a contributor to Dealmakerz, covering news, politics, business, technology, sport, entertainment, and lifestyle. He focuses on clear, accurate reporting and useful information that helps readers stay informed about current affairs and developments that matter to them. His work highlights relevant stories, emerging trends, and key issues, presenting them in a balanced, accessible, and reader-friendly way.

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