Google has announced that it will integrate the proposed WebGPU standard into its browser, something that will make it possible to get faster scrolling graphics in the browser.
Unlike WebGL, a similar technology used for graphics-heavy applications in today’s browsers, WebGPU uses APIs that are provided directly via Vulkan (Google/ChromeOS), Metal (Apple/MacOS), and Direct3D 12 (Microsoft/Windows). With a WebGPU, for example, 3D applications and, most importantly, graphics-heavy games, will be able to render graphics faster and better in browsers. Google writes about WebGPU:
“WebGPU is a new web graphics API that offers significant benefits such as significantly reducing JavaScript workload for the same graphics and more than three times improvements in machine learning model inferences. This is possible due to the more flexible GPU programming and access to advanced capabilities that WebGL does not offer.” .
WebGPU is a JavaScript-based API developed by the W3C standards organization with developers from Apple, Mozilla, Microsoft, and Google, among others. In the video below, you can check the difference between WebGL and WebGPU. Watch the top corner when switching between different styles.
developer.chrome.com
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Graham Greene is a contributor to Dealmakerz, covering news, politics, business, technology, sport, entertainment, and lifestyle. He focuses on clear, accurate reporting and useful information that helps readers stay informed about current affairs and developments that matter to them. His work highlights relevant stories, emerging trends, and key issues, presenting them in a balanced, accessible, and reader-friendly way.


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