There were many, loud voices about making one remastered Diablo II. For a long time, Blizzard thought such a thing would be impossible when the source code was gone. In the end, it became so remastered When Blizzard unveiled Diablo II: Resurrected earlier this year, with no less than Vicarious Vision in charge of updating the game.
Today, Thursday, September 23 at 17:00, Diablo II: Resurrection is finally here. The list includes support for improved graphics in general, interfaces and promise to deliver a classic experience that many will remember from the past. In parallel with the improved graphics, a resolution of up to 3840 x 2160 pixels (16:9) is supported, which is a real step up from the original ceiling of 800 x 600 pixels (4:3).
In all its euphoria, Blizzard frustrated many with nostalgia, as they broke their promise to maintain TCP/IP support. The result is that it is impossible to play with friends with mods. This is cited as a “potential security risk” when players connect directly to others via IP addresses. Anyone who wants to play with others is sharply referred to as the 20-year-old.
If you don’t have someone to play with, you can dive into the corresponding comment field or join Quicklockers Discord Server, which is also shared with our sister gaming site FZ. In other words, there are good chances of finding a gaming partner to launch today.
Tune in to Swiklockers broadcast on Friday at 16:00
Two nostalgics in the editorial office who grew up with Diablo II are Jacob and Kenneth, who present on Friday, September 24 at 16:00 Live broadcast. The duo becomes a quad when they are joined by programmer jreklund and coordinator Dinoman. See you tomorrow on a technology site near you!
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