Civilization games have never been known for high system requirements, which partly also applies to the next game in the series, Seventh Civilization. If you don't want to play on the highest settings. To run the game at 4K resolution and 60fps, you need at least 32GB of base memory and either an Intel Core i7 14700F or Ryzen 9 5950X as the processor. On the graphics card side, a Geforce RTX 4070 or Radeon RX 7800 XT is required.
Compared to Civilization VI, which was released in 2016, this is a huge step forward. the Recommended system requirements For the predecessor, there was only 8 GB of basic memory and a 4th generation Intel Core i5 or AMD FX8350 processor.
– Since the recommended amount of processor cores and core memory increases significantly when you go from Medium to High, it feels like a really processor-heavy game. Since it seems like a decent technical step forward and more advanced than before, it's perhaps not surprising that the processor requirements are set so high, says Calle Valberg, testing editor at SweClockers.
The recommended system requirements to run the game at 1080p at 60fps are somewhat more. Then 16 GB of basic memory, processor and graphics card are enough in the mid-range. The minimum requirements are an Intel Core i5 10400F or Ryzen 5 3600X as the processor, as well as a Geforce RTX 2060, AMD RX 6600, or Intel Arc A750 as the graphics card.
Civilization VII will be released in February next year. It is currently unclear whether the game will support upscaling technologies such as DLSS or FSR.
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