The original Control discontinued in 2019.
The Steam Controller saw the light of day in 2013, along with the (failed) Steam Machines. It wasn’t your usual standard controller, as it came with two track surfaces with haptic feedback to simulate using a mouse. 1.6 million should have been sold, however In 2019, Valve stopped manufacturing the controller.
A new patent has been applied for, and now Valve is hinting that a sequel will be released.
the question is “How” And the “when”They say and mean it “likely” This control is lost. In an interview with the edge Lawrence Yang and Pierre-Loup Griffais, Steam Deck designers, say they’re currently focused on the Steam Deck in particular. However, one is curious to explore the issue of control, and instead shift the responsibility to a third party.
Since Steam Deck has become such a hit, it’s reasonable to want to give it a control option.
Speaking of the Steam Deck: In the same interview, Griffais talks about the upcoming Steam Decks. You don’t want to make the step between old and new hardware particularly big — it’s valuable for everyone involved.
Right now, the fact that all Steam Decks can play the same games and that we have one goal for users to understand what kind of level of performance they can expect when playing and for developers to understand what to aim for… there’s a lot of value in having those specs.
Major specification changes are pending until major breakthroughs are achieved.
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