Hopefully, it’s the last release date we need to report.
After many years of development, game engine changes, dropouts, and other concerns, we can announce that the remake of system shock Finally… I’m late.
The game is now missing its premiere in March, and instead we’ll have to put up with another month or so. More specifically until May 30, when it will be ported to PC, Xbox, Playstation, Mac OS, and Linux.
As a consolation, you get probably the nicest system requirements I’ve seen today:
minimum:
Requires a 64-bit processor and operating system
Operating System: Windows 7 / 8.1 / 10 (64-bit only)
Processor: Intel Core i5-2400 / AMD FX-8320 or better
Memory: 4 GB RAM
Graphics: NVIDIA GTX 670 2GB / AMD Radeon HD 7870 2GB or better
DirectX: version 11
Storage: 2 GB available spaceRecommended:
Requires a 64-bit processor and operating system
Operating System: Windows 7 / 8.1 / 10 (64-bit only)
Processor: Intel Core i7-3770 / AMD FX-8350 or better
Memory: 8 GB RAM
Graphics: NVIDIA GTX 970 4GB / AMD Radeon R9 290 4GB or better
DirectX: version 11
Storage: 2 GB available space
System Shock is a remake of the action-adventure from 1994, adapted to modern computers and control methods and with some new solutions for how things work. The project started around 2015 and, as I said, it has had bumps: in 2018 the whole project was restarted. Since then there have been a few other delays along the way, but hopefully this is the last one we need to report.
If nothing else to keep Frederick in a good mood.
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