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Remedy talks about Alan Wake 2 and development issues on Xbox Series S

Remedy talks about Alan Wake 2 and development issues on Xbox Series S

There is no cure for S-series problems.

Alan Wake 2 It will be released soon and Remedy has already told us that the little brother Xbox (Series S) will lack the ability to play Alan Wake 2 At 60 frames per second. 60fps will be exclusive to Series

This comes in the hinterland of Larian Baldur’s Gate 3 And how they described the issues with Xbox Series S. in Baldur’s Gate 3S However, it ended up being that the Series S version would lack the ability to play split-screen co-op.

During a Dev interview on IGN, Remedy’s Thomas Puha spoke about the issues surrounding development Alan Wake 2 On the S series.

“Series S, CPU is almost the same as the Series

“But the GPU is a problem. It really is. And then, having less memory is a very big problem. We often say: ‘Well, you make PC games, and you sure know how to scale.'” Well, memory is not an issue on a PC “It’s really not. And that’s one of the difficulties when you’re talking about resolution and frame rate. It’s not enough to drop the resolution dramatically. That’s what we do at S and we work hard to make sure that the visual quality still holds up.”

“People accept that on a weaker PC, the visuals won’t be as good and your frame rate won’t be as good. There’s a big difference between Series S and Series “And all that, and every game is different, and every developer is different. But you can’t have the best of both worlds. You have to choose where you’re going to focus.”

You can listen to the entire interview below.

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Clearly, the S Series seems to be a problem for developers. As the games progress, the problems will presumably continue. We’ll see if Microsoft continues to let developers drop features between Xbox releases like Larian did Baldur’s Gate 3.