AMD Fluid Motion Frames (AFMF) is a new technology that provides interpolated frames for games that do not support FSR 3. It was released last week after a period of beta testing, but then only for the latest graphics cards in the Radeon RX 7000 family. Many gamers have asked why it doesn’t work even on slightly older cards, especially the RX 6000 family which isn’t far behind in terms of performance, and AMD has listened.
Company Announce On Friday, AFMF is now working with the RX 6000 family, with a new beta driver update for AMD: Adrenalin Edition.
AFMF adds support for interpolated framerates that increase the perceived frame rate in all games using DirectX 11 or 12, but must be manually enabled on a per-game basis. However, with a range of titles that AMD has tested more extensively, the technology can be enabled automatically via HYPR-RX or general graphics settings. There you can find, among others, Hogwarts Legacy, Horizon Zero Dawn and the classic game The Witcher 3: Wild Hunt.
Since this is a preview version, there are several limitations and known bugs. Among other things, it is required to run games in full screen mode with HDR and VSYNC turned off, and AMD recommends gamers only enable the feature in games that are already above 55 fps at 1080p or 70 fps at 1440p. . The company also recommends monitors that support Freesync and that gamers enable the Radeon Anti-Lag feature because AFMF increases response time.
Test: Creating the framework for FSR 3 – Smoother flow in Forspoken
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